Cognition, Perception, and Behaviour in Urban Environments | Publications

Main content

2017

Classifying community space at a historic site through cognitive mapping and GPS tracking: The case of Gulangyu, China
Yuan Li, Yu Ye, Longzhu Xiao, Wangtu Xu, Andrew Law and De Wang
URBAN DESIGN International, 22 (2): 127-149, Basingstoke: Palgrave Macmillan, 2017.
Editorial. Special electronic issue: “The use of virtual reality for environmental representations”
Dafna Fisher-Gewirtzman, Michelle Portman, Asya Natapov and Christoph Hölscher
Computers, Environment and Urban Systems, 62: 97-98, Amsterdam: Elsevier, 2017.

2016

Take One Building: Interdisciplinary Research Perspectives of the Seattle Central Library
Ruth Conroy Dalton and Christoph Hölscher
Farnham, Surrey: Ashgate, 2016.
Crowd behaviour during high-stress evacuations in an immersive virtual environment
Mehdi Moussaïd, Mubbasir Kapadia, Tyler Thrash, Robert W. Sumner, Markus Gross, Helbing Dirk and Christoph Hölscher
Journal of the Royal Society Interface, 13 (122): 20160414, London: Royal Society, 2016.
Fingerprint Liveness Detection From Single Image Using Low-Level Features and Shape Analysis
Rohit Kumar Dubey, Jonathan Goh and Vrizlynn L.L. Thing
IEEE Transactions on Information Forensics and Security, 11 (7): 1461-1475, Piscataway: IEEE, 2016.
Geo-EEG: Towards the Use of EEG in the Study of Urban Behaviour
Panagiotis Mavros, Martin Zaltz Austwick and Andrew Hudson Smith
Applied Spatial Analysis and Policy, 9 (2): 191-212, Dordrecht: Springer, 2016.
Wayfinding in unfamiliar environments: Report of a real-world study using eye-tracking
Beatrix Emo, Tyler Thrash, Victor R. Schinazi and Christoph Hölscher
2016.
The decomposition of navigation behaviour into simple tasks
Jascha Grübel, Tyler Thrash, Victor R. Schinazi and Christoph Hölscher
2016.
EVE: A Framework for Experiments in Virtual Environments
Jascha Grübel, Raphael Weibel, Christoph Hölscher, Daniel A. Hackman and Victor Schinazi
2016.
Applying HCI Methods and Concepts to Architectural Design (Or Why Architects Could Use HCI Even If They Don’t Know It)
Jakub Krukar, Ruth C. Dalton and Christoph Hölscher
In Architecture and Interaction: Human Computer Interaction in Space and Place: Part I, edited by Dalton, Nicholas S., Holger Schnädelbach, Mikael Wiberg and Tasos Varoudis, 17-35, Cham: Springer, 2016.
Assessment of multi-level structural and topological properties on cognitive map development in multi-level built environments
Hengshan Li and Nicholas Giudice
2016.
Hemisphere-specific variation in caudate and hippocampus volume during response and spatial learning
Victor R. Schinazi, Tyler Thrash, Ruth O'Gorman-Tuura, Christoph Hoelscher and Gregor Hasler
2016.
Indoor navigation with digital mobile maps: Map interactions, and influence on visual attention, spatial learning and wayfinding efficiency
Verena Schnitzler, Iva Barisic and Christoph Hölscher
2016.
Predicting patterns in navigator-driven placement of landmarks for future wayfinding with Space Syntax.
Rul von Stülpnagel and Christoph Hölscher
Proceedings of the 13th Biannual Conference of the German Cognitive Science Society, 229-230, 2016.
Self-Localization Accuracy and Spatial Ambiguity of Humans and Robots in a Complex Building
Rul von Stülpnagel, Vincent Langenfeld and Christoph Hölscher
Proceedings of the 13th Biannual Conference of the German Cognitive Science Society (KogWis 2016), 31-34, Bremen: KogWis 2016, 2016.

2015

Virtual reality as an empirical research tool - Exploring user experience in a real building and a corresponding virtual model
Saskia Kuliga, Tyler Thrash, Ruth C. Dalton and Christoph Hoelscher
Computers, Environment and Urban Systems, 54: 363-375, Amsterdam: Elsevier, 2015.
 
 
Page URL: http://www.fcl.ethz.ch/research/responsive-cities/cognition-perception-behaviour/publications.html
Wed Jul 12 05:58:40 CEST 2017
© 2017 Eidgenössische Technische Hochschule Zürich